Seminarų tematika (2016 pavasaris)

 

Atgal į ŽKSP dalyko aprašą

ACM Digital Library ir kitų komercinių saugyklų publikacijas galima parsisiųsti prisijungus iš VU tinklo. VU prenumeruoja šiuos išteklius.

BendradarbiavimasArnold P.O.S. Vermeeren, Effie Lai-Chong Law, Virpi Roto, Marianna Obrist, Jettie Hoonhout, Kaisa Väänänen-Vainio-Mattila, Carmen Suárez Torrente, A. Belén Martínez Prieto, Darío Alvarez Gutiérrez, M. Elena Alva de Sagastegui. User Experience Evaluation Methods: Current State and Development Needs

Pavadinimas Data Pranešėjas
Vizija
Vannevar Bush. As we may think. The Atlantic Monthly, July 1945.
Visaapimanti kompiuterija (angl. ubiquitous computing)
The Computer for the 21st Century, Mark Weiser, Scientific American>, September 1991, pp. 94 – 104. ACM digital library (pdf), arba skenuotas straipsnis
Skinput: Appropriating the Body as an Input Surface.Chris Harrison, Desney Tan, and Dan Morris. CHI 2010  05-16  Justas Šeibokas
HydroSense: infrastructure-mediated single-point sensing of whole-home water activity. Froehlich, J. E., Larson, E., Campbell, T., Haggerty, C., Fogarty, J., and Patel, S. N. Ubicomp 2009.
The infrastructure of experience and the experience of infrastructure: meaning and structure in everyday encounters with space. Dourish, P., Bell, G., Environment and Planning B: Planning and Design.
Enabling Always-Available Input with Muscle-Computer Interfaces  Saponas T.S., Tan, D.S., Morris, D., Balakrishnana, R., Turner, J., Landay, J.A., In Proceedings ACM Symposium on User Interface Software and Technology (Victoria, BC, Oct ’09)
Printed optics: 3D printing of embedded optical elements for interactive devices. Karl Willis, Eric Brockmeyer, Scott Hudson, and Ivan Poupyrev. UIST 2012.
Multi-Touch Systems that I Have Known and Loved, Bill Buxton.
Gestures in the Wild: Studying Multi-Touch Gesture Sequences on Interactive Tabletop Exhibits. Uta Hinrichs, Sheelagh Carpendale, CHI 2011, May 7–12, 2011, Vancouver, Canada.
David Lamas. Ubiquitous Computing, Distributed User Interfaces, and Design Patterns: Tackling the Challenge of Designing for Ubiquitous Interactions. Keynote talk at the conference MIDI 2015, Warsaw.
(Literatūros sistematinė analizė, pasirinkusiam tekstą atsiųsiu paštu)
Socialinė kompiuterija
Predicting Tie Strength With Social Media Gilbert, E., Karahalios, K., Proceedings of the 27th International Conference on Human Factors in Computign Systems, 2009
The anatomy of a large-scale social search engine. Damon Horowitz and Sepandar D. Kamvar. WWW 2010.
Soylent: A Word Processor with a Crowd Inside. Bernstein, M., Little, G., Miller, R.C., Hartmann, B., Ackerman, M., Karger, D.R., Crowell, D., and Panovich, K. In Proc. UIST 2010. ACM Press.
Games with a purpose Luis von Ahn. IEEE Computer, 2006.

Instrumenting the crowd: using implicit behavioral measures to predict task performance. Jeffrey Rzeszotarski and Aniket Kittur. UIST 2011.

Sąveikos projektavimas
Getting the Right Design and the Design Right: Testing Many Is Better Than One, Maryam Tohidi, William Buxton, Ronald Baecker, Abigail Sellen CHI 2006: ACM Conference on Human Factors in Computing Systems, pp. 1243 – 1252.
Past, Present, and Future of User Interface Software Tools, Brad Myers, Scott E. Hudson, Randy Pausch, ACM Transactions on Computer-Human Interaction, March 2000, pp. 3 – 28.
Design-oriented human-computer interaction. Fallman, D. CHI 2003. 04-18 Lilija Ščiolkova
Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-Efficacy Dow S.P, Glassco A., Kass J., Schwarz M., Schwartz D., Klemmer, S. Transactions on Computer-Human Interaction, 11(4), 2010.
Projektavimo priemonės
Reflective physical prototyping through integrated design, test, and analysis.Björn Hartmann, Scott R Klemmer, Michael Bernstein, Leith Abdulla, Brandon Burr, Avi Robinson-Mosher, and Jennifer Gee. UIST ’06.
Webzeitgeist: Design Mining the Web. Kumar, R., Satyanarayan, A., Torres, C., Lim, M., Ahmad, S., Klemmer, S. R., and Talton, J. O. CHI 2013. 04-04 Klemensas Minkevičius
Beyond Being There, Jim Hollan and Scott Stornetta, CHI 1992: ACM Conference on Human Factors in Computing Systems, pp. 119 – 125.
Social translucence: an approach to designing systems that support social processes. Tom Erickson and Wendy Kellogg. TOCHI 2000.
Tyrimų metodai
Methodology Matters: Doing Research in the behavioral and social sciences, Joseph E. McGrath, in Readings in Human-Computer Interaction: Toward the Year 2000, R. M. Baecker, J. Grudin, W. A. S. Buxton, S. Greenberg, ed., 1995, pp. 152 – 169.
Creative Hypothesis Generating in Psychology: Some Useful Heuristics, McGuire, W.J., Annual Review of Psychology, 48(1), 1-30.
Practical Guide to Controlled Experiments on the Web, Ron Kohavi, Randal Henne, Dan Sommerfield, KDD 2007: ACM Conference on Knowledge Discovery and Data Mining.  05-09  Aistis Stramkauskas
Procedures for Performing Systematic Reviews, Kitchenham, Barbara. Technical Report TR/SE-0401. , Keele University, 2004
Intelektiniai naudotojo interfeisai (angl. Intelligent user interfaces)
SUPPLE: automatically generating user interfaces. Krzysztof Gajos and Dan Weld. IUI ’04.
Amplifying community content creation with mixed initiative information extraction . Raphael Hoffmann, Saleema Amershi, Kayur Patel, Fei Wu, James Fogarty, and Daniel S. Weld. CHI 2009.

Žmogaus ir kompiuterio sąveikos paradigmos

Susanne Bødker. When second wave HCI meets third wave challenges. In Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles(NordiCHI ’06), Anders Mørch, Konrad Morgan, Tone Bratteteig, Gautam Ghosh, and Dag Svanaes (Eds.). ACM, New York, NY, USA, 2006, 1-8.
Sąveika su mobiliais įrenginiais
R. Baharuddin, D. Singh, and R. Razali. “Usability Dimensions for Mobile Applications-A Review,” Res. J. Appl. Sci. Eng. Technol., vol. 5, no. 6, pp. 2225–2231, 2013
Borja Martínez-Pérez, Isabel Torre-Díez, Sonia Candelas-Plasencia, and Miguel López-Coronado. Development and Evaluation of Tools for Measuring the Quality of Experience (QoE) in mHealth Applications. J. Med. Syst. 37, 5 (October 2013), 1-8.
J. Park, S. H. Han, H. K. Kim, Y. Cho, and W. Park, “Developing Elements of User Experience for Mobile Phones and Services: Survey, Interview, and Observation Approaches,” Hum. Factors Ergon. Manuf. Serv. Ind., vol. 23, no. 4, pp. 279–293, Jul. 2013.
J. R. Harrison, D. Flood, and D. Duce, “Usability of mobile applications: literature review and rationale for a new usability model,” J. Interact. Sci., vol. 1, no. 1, p. 16, 2013 04-25 Brigita Mikailionytė

Euristiniai tikrinimai

Bos, Ronald, J. Gurp, J. Verpoorten, and Sjaak Brinkkemper. “Heuristic evaluation of content management systems: CMS specific heuristics.” In Proceedings of the IADIS International Conference, vol. 2, pp. 247-254. 2005.
Rodolfo Inostroza, Cristian Rusu, Silvana Roncagliolo, and Virginica Rusu. 2013. Usability heuristics for touchscreen-based mobile devices: update. In Proceedings of the 2013 Chilean Conference on Human – Computer Interaction (ChileCHI ’13). ACM, New York, NY, USA, 24-29.
M. Carmen Suárez Torrente, A. Belén Martínez Prieto, Darío Alvarez Gutiérrez, M. Elena Alva de Sagastegui. Sirius: A heuristic-based framework for measuring web usability adapted to the type of website, Computer Science Departament, University of Oviedo, Spain, 2012.