Human computer interaction
This page is an archive of previous courses. The learning materials of current courses are placed in Virtual Learning Environment
Human Computer Interaction for bachelor students. Syllabus.
- User needs analysis
- Alternative mockups.
- Heuristic inspections of developed mockups.
- High-fidelity prototype
- Usability testing of the developed prototype
- Introduction to the course.
- Interaction design process.
- User needs analysis.
- User studies: gathering data to understand user needs.
- Mockups and prototypes.
- Information architecture.
- Fluid navigation patterns.
- Visual design principles.
- Analytical evaluations: heuristic inspection.
- Analytical evaluations: cognitive walkthrough.
- Design for desktop.
- Design for mobiles.
- Testing with users in controlled and natural environments.
- HCI guidelines, principles and theories.
- Designing help, course summary
Recommended readings (available in the library of the Faculty of Mathematics and Informatics, Naugarduko 24):
- David Benyon. Designing Interactive Systems: A Comprehensive Guide to HCI and Interaction Design. Wiley, 2014.
- Shneiderman, Ben; Plaisant, Catherine. Designing the user interface: strategies for effective human-computer interaction (5th edition). Pearson: Addison Wesley, 2018.
- Preece Jennifer, Yvonee Rogers, Helen Sharp. Interaction design: Beyond human – computer interaction. John Wiley & Sons, 2015.
- Dix, A., Finlay, J., Abowd, G., Beale, R. Human Computer Interaction. London: Prentice Hall Europe, 2006